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NPC Generator

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Advanced [show]


Ralf Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His hair is chestnut, silky, and of moderate length. He has a dull look in his hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He feeds upon the attention of others.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Attractive. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Ralf Spaulding, Male Human Rogue 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Drogo Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. He keeps his auburn hair in a flapper bob. His eyes are blue and beady.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Drogo studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He was granted divine powers by his dying sister.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Drogo Myerscough, Male Human Sorcerer 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 200 gp.


Social Check DCs


Guy Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His deerstalker hat is riddled with cuts and holes. His brown eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in the north, but his parents moved at a very young age to the west. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant, Rich. Occupation: Bowyer

Voice: Scottish accent

Attributes [hide]

Guy Ramsey, Male Human Monk 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)8 (-1) 9 (-1)14 (+2)
Skills Deception +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Banded agate (13 gp). Rhodochrosite (13 gp). Silver pearl (110 gp).


Social Check DCs


Trey Harrington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the north. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the north, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Entrepeneur, Pacifist. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Trey Harrington, Male Human Barbarian 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 48 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)11 (+0) 10 (+0)14 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Cory Huxley, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He carries with him a set of hand crossbows on his belt, each one with a jet on the hilt. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel.

Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the north. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted. Flaws: Insane, Shy. Bonds: Immigrant. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Cory Huxley, Male Human Paladin 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. Smoky quartz (80 gp). White pearl (50 gp). Star rose quartz (80 gp). Chrysoprase (80 gp).


Social Check DCs

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