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NPC Generator

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Advanced [show]


Trey Northcott, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. His long chestnut hair reaches down to his waist. His eyes are likewise gray.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trey was born with his father's beautiful face. He was taken as a slave by a traveling circus and forced to perform He left for the west, certain he would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Immigrant, Slave. Occupation: Butcher

Voice: Pronounces O like U

Attributes [hide]

Trey Northcott, Male Human Rogue 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)12 (+1) 13 (+1)14 (+2)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Geoffrey Fidget, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He very much looks the part of a Masseuse. His auburn hair is slicked back into a classic pompadour. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.

History: He got into the Masseuse business at a young age. He helped his father out around the business and became quite the natural. He became a Masseuse soon after.

Motivation: Wants to open a new tavern.

Flaws: Insane, Insomniac. Bonds: Job, Poor, Attractive. Occupation: Masseuse

Voice: Draws out vowels

Attributes [hide]

Geoffrey Fidget, Male Human Sorcerer 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)12 (+1) 11 (+0)12 (+1)
Skills Deception +4, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. His hair, while still mostly silver, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: Hunter was born the youngest of three triplets. His first spouse was a Dyer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Family. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Hunter Stansfield, Male Human Cleric 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 59 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: Just what you see.


Social Check DCs


Balimaar Everly, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His brown hair has been sun bleached extensively. His violet eyes peer out from beneath his small black hat.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Balimaar took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Enemies, Job, Nature. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Balimaar Everly, Male Human Barbarian 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)15 (+2) 12 (+1)6 (-2)
Skills Intimidation +1, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 3000 sp. Large well-done wool tapestry (500 gp). Old masterpiece painting (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).


Social Check DCs


Percival Huxley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft brown waves gently in the breeze. He is an epitome of beauty. His chestnut hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are brown.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also has developed a complete distrust of the Fortune-teller profession.

History: He got into the Shepherd business at a young age. He dropped out of school before completing his studies. He struck the Shepherd job and began his own company from there.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Joker, Logical. Bonds: Rich, Attractive, Job. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Percival Huxley, Male Human Aristocrat 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)11 (+0) 7 (-2)15 (+2)
Skills Insight +1, Intimidation +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp.


Social Check DCs

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