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Advanced [show]


Patrick Prescott, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long brown hair is drawn into a two foot long braid. This amber eyed westerner is not easily forgotten.

Personality: He is a Crown-heir first and foremost. He believes firmly that knowledge should be universal. Patrick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast island. After coming to the age of reason, Patrick took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: To be a Painter again; and sabotage a competitor

Ideals: Gifted. Flaws: Hedonist. Bonds: Immigrant, Job, Nature. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Patrick Prescott, Male Human Wizard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 17 (+3)7 (-2)
Skills Deception +0, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Anselm Cornish, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his father. After coming to the age of reason, Anselm took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Religious. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Anselm Cornish, Male Human Paladin 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)6 (-2) 11 (+0)18 (+4)
Skills Athletics +3, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp.


Social Check DCs


Aldous Washington, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears a simple yellow robe with grey stripes complete with hood. His right leg appears badly burned and disfigured. He wears a small hat to hide his balding. His thin eyebrows rest above his beady amber eyes.

Personality: A deeply religious man he believes everything happens for a reason. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a slaver, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now travels the world, in search of power and loot.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Aldous Washington, Male Human Wizard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)15 (+2) 13 (+1)14 (+2)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. 1 Silk rope.


Social Check DCs


Alex Wharton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing a long, brown, dusty cloak. His brown hair is greasy and uncared for. His eyes are green and catlike.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Flattery will make him almost putty in your hands.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Farmer and found it very stressful. He has achieved small success as a Farmer.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Slave, Job, Family. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Alex Wharton, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Just what you see.


Social Check DCs


Robert Remington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy white pantaloons and a tan scarf. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is harsh and unforgiving.

History: Robert was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To protect his home; and find a way to reverse the transformation of his brother

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Family, Guardian. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Robert Remington, Male Human Warlock 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: Rock crystal (40 gp). Red spinel (70 gp). Golden yellow topaz (1000 gp). 1 Minor magic item.


Social Check DCs

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