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NPC Generator

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Advanced [show]


Gomory Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. His hair is long and brown with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He enjoys reading and quiet.

History: He was raised in a plains tribe. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: To get a good night's sleep; and he's attracted to the pc

Ideals: Joker, Logical, Artistic. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Gomory Westbrook, Male Human Monk 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Ansley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears yellow leather gloves, a yellow jacket, and tight pants. His long silver hair reaches down to his waist. His eyes are likewise brown. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.

History: He was born in a small forest village. Roger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Persistence. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Baker

Voice: Timid voice

Attributes [hide]

Roger Ansley, Male Human Adept 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 4000 sp.


Social Check DCs


Reynard Paxton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Beneath his clothing is a huge mess of scar tissue. His brown hair, when down, is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Sold as a small child to a brothel owner, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor

Flaws: Addict. Bonds: Slave, Attractive, Mentor. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Reynard Paxton, Male Human Druid 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 6 (-2)8 (-1) 12 (+1)13 (+1)
Skills History +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Aldous Chatham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. He has styled his red hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Prone to second guessing himself, he comes off as nervous. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the east, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Marshal.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Aldous Chatham, Male Human Warrior 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)11 (+0) 18 (+4)17 (+3)
Skills History +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Deep green spinel (50 gp). Golden pearl (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anselm Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He keeps his red hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. His arcane abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To reunite with his absent father; and to find somewhere to settle down

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Attractive, Military, Family. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Anselm Gentry, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 9 (-1)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs

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