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Advanced [show]


Anselm Langdon, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears just a violet suit. He wears a deerstalker hat to cover his moderate length golden hair. His gray eyes peer out from beneath his deerstalker violet hat.

Personality: He snorts whenever he laughs or is feeling confident. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. He was taken from his home at a very young age. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Athletic. Bonds: Enemies, Adventurer, Slave. Occupation: Mason

Voice: German accent

Attributes [hide]

Anselm Langdon, Male Human Sorcerer 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)14 (+2) 16 (+3)15 (+2)
Skills Medicine +6, Nature +5
Senses Passive Perception 13
Languages Common, Giant, Celestial
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 7000 sp.


Social Check DCs


Thomas Easton, Male Human [Permalink]

Personal [hide]

Description: He wears just a blue suit. His brown hair is slicked back into a classic pompadour. His gray eyes dart from person to person.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Thomas Easton, Male Human Adept 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 17 (+3)13 (+1) 13 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1300 sp.


Social Check DCs


Trey Abram, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in a clean brown cloak covering his clean studded leather and is in decent physical shape. His hair is golden and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the south. He also is a firm believer in the manly ideal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Pacifist, Philantrophist. Flaws: Impulsive. Bonds: Slave, Military. Occupation: Sage

Voice: Low and grunting

Attributes [hide]

Trey Abram, Male Human Bard 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +1, Arcana +5
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 900 gp. Moonstone (40 gp).


Social Check DCs


Everard Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. His hair is auburn and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Stoic and calm, he prefers to meditate than take action. He does not trust anyone and sleeps with one eye open.

History: Born in the west to a Guard, Everard learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered west to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Retire the richest man in the west; and sabotage a competitor

Ideals: Disciplined, Entrepeneur. Flaws: Insomniac, PTSD. Bonds: Job. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Everard Wheatley, Male Human Barbarian 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 50 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)8 (-1) 15 (+2)14 (+2)
Skills Arcana +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Bertram Van Es, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean black cloak covering his clean studded leather. He wears a top hat to cover his moderate length black hair. His gray eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a wizard, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Seamstress and found it very stressful. He has worked as a Seamstress like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Mentor, Job. Occupation: Seamstress

Voice: Forgets to breathe while speaking

Attributes [hide]

Bertram Van Es, Male Human Barbarian 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs

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