Anselm Washington, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear violet pants and tee shirts, and he perpetually has his shortspear ready. His hair is black, silky, and of moderate length. His eyes are a pleasant green.
Personality: Always inclined to offer people food he seems plenty friendly. He never wears the same outfit twice, unless he absolutely has to.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.
Motivation: He is content; and he seems to be bored by most things
Ideals: Fighting, Philantrophist, Artistic. Flaws: Mundane. Bonds: Attractive. Occupation: Navigator
Voice: German accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 42 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin, Infernal
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 220 pp. Chrysoberyl (130 gp). Obsidian (8 gp). Obsidian (8 gp). Amber (130 gp). Bloodstone (50 gp). Blue quartz (8 gp). Golden yellow topaz (1500 gp). Banded agate (8 gp).
Robert Paxton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears an old set of leather armor, nicked and torn by the ravages of time and battle, marred by teas. His moppish red hair is in a traditional bowl cut. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Professionalism. Flaws: Ugly, Sensitive. Bonds: Religious. Occupation: Assassin
Voice: French accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 15000 sp. Alexandrite (1200 gp). 1 Minor magic item.
Trym Dumph, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Dyer. He is physically well-built. His hair is red, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is used to getting what he wants. In part because he is a meticulous planner.
History: Sold as a small child to a necromancer, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Ideals: Professionalism. Flaws: Shy, Insane. Bonds: Attractive, Mentor, Family. Occupation: Dyer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 30 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +5
Possessions: 1000 gp. White opal (1200 gp). Malachite (16 gp).
Henry Everleigh, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple black robe with green stripes complete with hood. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 11 (+0) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
Ralf Darlington, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'5" and wears a tan coat over a red low-cut shirt, and a broad hat upon his head. His right hand appears badly burned and disfigured. His red hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Ralf was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants his loneliness to end; and wants a kiss
Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Has a crush. Occupation: Scribe
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Good lock. 1 Magnifying glass.
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