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Advanced [show]


Odo Barney, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a wide-brimmed hat to cover his moderate length silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will rave to anyone who will listen. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. By chance he met his sister recently and the two have been together since.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Insomniac, Insane. Bonds: Rich, Family, Adventurer. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Barney, Male Human Adept 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Stealth +3, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 400 gp.


Social Check DCs


William Kent, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his axe ready. He has moderate length silver hair. This violet eyed northerner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He works hard and plays hard.

History: He was born at the edge of vast desert. William liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: Wishes to resurrect an old love; and he is greedy

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Nature, Rich, In love. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

William Kent, Male Human Aristocrat 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Intimidation +4, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Rose (50 gp). Rock crystal (50 gp). Malachite (5 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his ceremonial dagger. He has a hunchback. His silver hair is smooth and relatively long. His face is scarred and worn.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.

Motivation: A strong sense of loyalty to Human people.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Stylist

Voice: Thin and wheezing

Attributes [hide]

Gerald Fawcett, Male Human Adept 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 50 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)15 (+2) 14 (+2)9 (-1)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 400 gp. Moonstone (30 gp).


Social Check DCs


Don Cason, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has a large yellow mantle and cape that has been intricately interwoven into his green robe. His head has been shaved. His gray eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Don was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Ideals: Justice. Flaws: Ugly, Antagonistic, Addict. Bonds: Poor. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Don Cason, Male Human Barbarian 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)6 (-2) 15 (+2)11 (+0)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 14000 cp. Silver comb with moonstones (500 gp). Brass mug with jade inlays (400 gp). 1 Masterwork Musical instrument.


Social Check DCs


William Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his quarterstaff ready. His hair is always cut to a buzz. His violet unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He enjoys reading and quiet.

History: A powerful necromancer made him what he is. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical, Impeccable. Flaws: Disease, Shy. Bonds: Mentor. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

William Copeland, Male Human Adept 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs

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