Cory Merton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. He has a very tight haircut. His violet unseeing eyes seem to look past you.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in a small village he learned the ways of the warrior from his father. Cursed with unlife at a very young age, Cory has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is content; and he seems to be bored by most things
Ideals: Fighting, Optimist. Flaws: Disease, Mundane. Bonds: In love. Occupation: Cook
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: Gold music box (1000 gp). Old masterpiece painting (1500 gp). Cloth of gold vestments (50 gp). Gold and topaz bottle stopper cork (300 gp).
Hunter Marlowe, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). He wears his red hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He has always had a great fascination with Human culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Hunter hails from a village terrorized by goblins. From his teen years he was always beautiful and desirable, so people have always doted on him. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a rivalry with the church that dominates his actions
Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Enemies, Religious. Occupation: Tailor
Voice: Italian accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 6 (-2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 700 gp.
Diggory Home, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. He carries with him a set of whips, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. With a patchy red beard and wild red hair. His thin eyebrows rest above his beady blue eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He is a Succubi in disguise. While studying, he fell in love. They married and had a daughter. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Fighting, Optimist. Flaws: Ugly, Fearful. Bonds: Adventurer, In love. Occupation: Fortune-teller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 13000 sp. 1 Minor magic item.
Chad Riley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man likes to wear brown tank tops with red pants. His hair is greying and his face has many wrinkles. His eyes are likewise amber.
Personality: He can speak with the recently deceased. He cannot resist a sob story and will often dote over anyone who has one.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with vampirism at a very young age, Chad has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally
Ideals: Gifted, Philantrophist. Flaws: Insane, Disease. Bonds: Poor. Occupation: Cartwright
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. Jasper (50 gp). Rose (50 gp). Azurite (14 gp).
Geoffrey Graeme, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears suspenders and black workpants. His shirt is violet, and he wears a heavy black leather apron most of the time. He keeps his long red hair kept up in a rat tail. His eyes are gray and catlike.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and marry his brother to traveling adventurers
Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Family. Occupation: Gardener
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 6 (-2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate.
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