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Advanced [show]


Theobald Nash, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is greying and his face has many wrinkles. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Addict, Fearful, Antagonistic. Bonds: Poor. Occupation: Ruler

Voice: Spits and sputters

Attributes [hide]

Theobald Nash, Male Human Paladin 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 7 (-2)8 (-1)
Skills Athletics +3, History +4
Senses Passive Perception 8
Languages Common, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1100 sp. Tourmaline (80 gp). Lapis lazuli (10 gp). Blue quartz (10 gp). 1 Small steel mirror.


Social Check DCs


John Marlee, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his white robe and has his sickle always slung over his shoulder. His silver hair has been sun bleached extensively. His ears are large.

Personality: John speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Ugly, Fearful, Disease, Insomniac. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

John Marlee, Male Human Rogue 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 12 (+1)14 (+2)
Skills Investigation +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 400 gp. Azurite (7 gp). Alexandrite (900 gp). 1 Minor magic item.


Social Check DCs


Norman Byron, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright violet and tan, and wears rings and necklaces with large, colorful gems. With a patchy blonde beard and wild blonde hair. He has hazel eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Norman was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor, Family. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Norman Byron, Male Human Bard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Acrobatics +6, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2 Antitoxin. 2 Antitoxin.


Social Check DCs


Roger Westcott, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. With a patchy brown beard and wild brown hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in a small mountains village. His father took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it

Flaws: Shy, Secretive. Bonds: Rich, Nature, Job, Adventurer. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Roger Westcott, Male Human Barbarian 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)18 (+4) 13 (+1)10 (+0)
Skills Acrobatics +0, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Gnoll, Terran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Everard Watson, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his pastel robe and has his falchion always slung over his shoulder. His silver hair is unkempt and raggedy. He has green eyes.

Personality: A skeptical and narcissistic man, Everard's first love is himself. His second love is also himself. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Spy, his father struggled to pay the bills. A few years later when the south was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Everard Watson, Male Human Monk 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Everburning torch. 1 Tanglefoot bags. 3 Antitoxin. 2 Holy water.


Social Check DCs

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