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Advanced [show]


Theodoric Pickering, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black shirt with thin blue vertical stripes and grey pants. He has auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west his family was never financially stable. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others.

Flaws: Ugly, Racist, Fearful. Bonds: Poor, Adventurer. Occupation: Miner

Voice: High pitched and raspy

Attributes [hide]

Theodoric Pickering, Male Human Rogue 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 16 (+3)11 (+0)
Skills Insight +6, Investigation +5
Senses Passive Perception 13
Languages Common, Auran, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Geoffrey Clayden, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears skinny pants and wears a pastel and white robe with the hood down. His auburn hair and beard is wavy and long. His eyes are green and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a island tribe. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Gardener soon after.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult.

Flaws: Antagonistic, Fearful. Bonds: Nature, Job. Occupation: Gardener

Voice: American accent

Attributes [hide]

Geoffrey Clayden, Male Human Bard 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 5 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 5 (-3)8 (-1) 9 (-1)14 (+2)
Skills Nature +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Blakely, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright green and pastel, and wears rings and necklaces with large, colorful gems. He has a black handlebar mustache and slicked back black hair. His eyes are brown and beady.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is harsh and unforgiving.

History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Immigrant. Occupation: Locksmith

Voice: Boston accent

Attributes [hide]

Shane Blakely, Male Human Commoner 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 8000 sp. Obsidian (4 gp). Golden yellow topaz (1500 gp). Red spinel (150 gp). Brown-green garnet (150 gp).


Social Check DCs


Frederick Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his greataxe ready. His chestnut hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Frederick took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.

Motivation: Regain custody of his son; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Family, Immigrant. Occupation: Healer

Voice: German accent

Attributes [hide]

Frederick Graeme, Male Human Druid 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)15 (+2) 18 (+4)11 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 400 gp. Deep blue spinel (1100 gp). Amethyst (100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Everard Emsworth, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing blue shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. He wears his chestnut hair up. His skin is flawless and his blue eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Everard was born with his mother's beautiful face. His mother was a mechanic, and taught him how to fix just about anything. He now travels the world, in search of power and loot.

Motivation: He is greedy; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Everard Emsworth, Male Human Wizard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs

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