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Advanced [show]


Patrick Mitchell, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His brown hair is singed and shortened. He has a dull look in his blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life; and marry his brother to traveling adventurers

Flaws: Ugly, Disease, Shy. Bonds: Poor. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Patrick Mitchell, Male Human Cleric 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)12 (+1) 12 (+1)12 (+1)
Skills Persuasion +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 200 gp. Silver comb with moonstones (300 gp). Jeweled gold crown (2000 gp). Sapphire pendant on gold chain (1300 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). 1 Minor magic item.


Social Check DCs


Gerald Conway, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady brown eyes.

Personality: He is extraordinarily eccentric. He cannot resist a sob story and will often dote over anyone who has one.

History: Gerald was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Guard.

Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Insane. Bonds: Job. Occupation: Guard

Voice: American accent

Attributes [hide]

Gerald Conway, Male Human Cleric 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 12 (+1)17 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Richard Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a red armored body suit, with a simple tan line shooting up and back down. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his chestnut hair in a flapper bob. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Richard studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was granted necromantic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Philantrophist, Gifted. Bonds: Military, In love. Occupation: Fletcher

Voice: Aggressive tone

Attributes [hide]

Richard Ramsey, Male Human Barbarian 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerald Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His hair, while still mostly brown, has prominent grey streaks. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy, self-centered, vain, and jealous.

History: He was born in a small island village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Flaws: Selfish, Disease, Antagonistic. Bonds: Adventurer, Nature. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Gerald Nibley, Male Human Commoner 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 6 (-2)11 (+0) 13 (+1)16 (+3)
Skills Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Odo Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. He keeps his red hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He plays an instrument quite well.

History: When he was but 5 years old his parents immigrated from the south. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is content; and he seems to be bored by most things

Ideals: Philantrophist, Artistic. Flaws: Mundane. Bonds: Immigrant, Rich. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Odo Middleton, Male Human Druid 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)17 (+3) 12 (+1)13 (+1)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 1 Good lock. 1 Simple lock.


Social Check DCs

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