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NPC Generator

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Advanced [show]


Balimaar Barclay, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Someone believes him a fraud; and revenge

Flaws: Ugly, Selfish, Disease. Bonds: Adventurer, Enemies. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Balimaar Barclay, Male Human Monk 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 9 (-1)14 (+2) 15 (+2)8 (-1)
Skills Animal Handling +4, Deception +1
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1

Possessions: 9000 cp. Fire opal (500 gp). Obsidian (15 gp).


Social Check DCs


Henry Bradly, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his red hair in a pixie cut. He has blue eyes and a tan hat with a pastel feather.

Personality: He can speak with the recently deceased. He is a great chef.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: To end his boredom; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Henry Bradly, Male Human Expert 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)17 (+3) 11 (+0)18 (+4)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic, Auran, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Thomas Stafford, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He enjoys reading and quiet.

History: When he was but 3 years old his parents immigrated from the south. His parents enrolled him in a Aristocrat school at a young age so that he could practice his druidic talents. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Logical, Gifted. Bonds: Attractive, Immigrant. Occupation: Seamstress

Voice: Old Prospector

Attributes [hide]

Thomas Stafford, Male Human Aristocrat 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)10 (+0) 7 (-2)15 (+2)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Tim Warwick, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and wears an entirely violet suit with black socks and a vest with buckled shoes. He sports a long black beard, and similarly colored long hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He pushes his goals aggressively. He is also a coward if confronted.

History: Tim hails from a village terrorized by dire rats. In his 15th year, his parents were killed by a dire rats raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and revenge

Flaws: Depressed, Fearful. Bonds: Enemies, Family, Religious. Occupation: Stylist

Voice: Thin and wheezing

Attributes [hide]

Tim Warwick, Male Human Monk 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Darkwood Shield. 1 Masterwork Light wooden shield. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Bernard Rodney, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He sports black clothing, slightly heavier than average wear, marred by sweets. He has styled his black hair well, parting it to the right. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Job. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Bernard Rodney, Male Human Wizard 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 0 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)10 (+0) 14 (+2)16 (+3)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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