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Advanced [show]


Adam Landon, Male Human [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with black pants. His hair is greying and his face has many wrinkles. His eyes are amber and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.

History: Adam was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Poor, Adventurer. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Adam Landon, Male Human Ranger 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)16 (+3) 16 (+3)17 (+3)
Skills Acrobatics +7, Animal Handling +6
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Druidic
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Just what you see.


Social Check DCs


Trym Carlton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He is renowned for his bright grey suits and hats. His moppish white hair is in a traditional bowl cut. His amber eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village he learned the ways of the warrior from his mother. When Trym reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted arcane powers by his dying brother.

Motivation: To be a Masseuse again; and sabotage a competitor

Ideals: Fighting, Optimist, Gifted. Bonds: Military, Job. Occupation: Dilettante

Voice: Hollow voice

Attributes [hide]

Trym Carlton, Male Human Barbarian 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 47 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)13 (+1) 17 (+3)7 (-2)
Skills Arcana +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 13000 sp.


Social Check DCs


Guy Sutton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear flannel, and a wedding ring on his right hand. His tied-back hair is brown. He is baby faced.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Guy never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Opinionated. Bonds: In love, Attractive, Poor, Adventurer. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Guy Sutton, Male Human Monk 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)16 (+3) 16 (+3)11 (+0)
Skills Performance +2, Religion +5
Senses Passive Perception 13
Languages Common, Sylvan, Aquan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp. Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Godfrey Compton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a yellow costume with the symbols of strength on his torso. His red hair is cut jaggedly and amateurishly. His gray eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Glassblower. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Glassblower job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Impulsive, Antagonistic. Bonds: Job, Enemies. Occupation: Glassblower

Voice: Stutters

Attributes [hide]

Godfrey Compton, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)9 (-1) 9 (-1)12 (+1)
Skills Arcana +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Dustin Rutland, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears bulky brown painted plate armor. His red hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. He is able to fit into much smaller and tighter spaces than normal.

History: Dustin hails from a village terrorized by gnolls. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.

Motivation: Someone believes him a fraud; and revenge

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Dustin Rutland, Male Human Bard 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)12 (+1) 12 (+1)15 (+2)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 1000 sp.


Social Check DCs

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