Gerald Copeland, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is well dressed, constantly wearing a brown suit, black shirt, and yellow tie. His red hair has been sun bleached extensively. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his mother was called into army service. His druidic abilities were realized during a raid on his village. He now owns his own business.
Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military, Adventurer. Occupation: Shoemaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Terran, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Theobald Vance, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He dresses like a well dressed Tanner does. He keeps his long golden hair kept up in a rat tail. His ears are large.
Personality: A skeptical and narcissistic man, Theobald's first love is himself. His second love is also himself. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Blacksmith, but he got bored and became a Tanner. He has achieved small success as a Tanner.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Pacifist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Tanner
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. Amber (130 gp). Blue sapphire (600 gp). 4 Tanglefoot bags.
Adelard Emsworth, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his lance ready. He keeps his golden hair in a pixie cut. He has hazel eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in a small desert village. His childhood dream was to be a Dyer, but he was a colossal failure. He became a Healer soon after.
Motivation: To find somewhere to settle down; and he is terrified, and will act out of fear
Ideals: Fighting, Philantrophist. Flaws: Fearful, Mundane. Bonds: Nature, Job. Occupation: Healer
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp. White pearl (120 gp). 1 Minor magic item. 1 Minor magic item.
Lance Fulton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. He has a white handlebar mustache and slicked back white hair. He has blue eyes.
Personality: He dislikes all the random violence that takes place in the north. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Lance studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: A strong sense of loyalty to Human people; and he wants to meet his childhood hero
Ideals: Pacifist, Gifted. Flaws: Racist, Disease. Bonds: Adventurer. Occupation: Fisher
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 6000 cp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate. 1 Banded mail.
Theodoric Clare, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. His hair is black, silky, and of moderate length. His eyes, though not visible through his cowl, are brown.
Personality: Aggressive, abrasive, and angry, Theodoric embodies much of what other species detest in the Humans. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Roofer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 55 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 6 (-2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 5000 sp. Golden yellow topaz (400 gp). Iolite (70 gp).
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