Everard Lindsey, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His whole body is exceptionally muscular. He has a very tight haircut. His hazel eyes have a joyful gleam in them most of the time.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born into a rich family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.
Motivation: Nothing but the best is good enough for him; and money/treasure
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Immigrant, Rich. Occupation: Actor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 25 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
Possessions: 800 gp. Freshwater pearl (13 gp). Rock crystal (60 gp). Obsidian (13 gp).
Lance Wentworth, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and sports pastel clothing, slightly heavier than average wear. With a patchy black beard and wild black hair. His eyes are hazel and he is always smoking a pipe.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is harsh and unforgiving.
History: Born in the south to a Guard, Lance learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Guard and occasionally as a mercenary.
Motivation: He doesn't get along with people that don't share his tastes; and he has passion for adventuring and risk
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item.
Henry Yeardley, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His chestnut hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: He is overprotective of those who hire his services. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: From birth he was tutored by a cruel and relentless mentor. Henry abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To clean up the streets.
Ideals: Gifted. Bonds: Attractive, Guardian, Mentor, Adventurer. Occupation: Spice Merchant
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1200 sp.
Roland Kimberley, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. His blonde hair is long and unkept. He wears a mask on his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He never wears the same outfit twice, unless he absolutely has to.
History: He got into the Bellfounder business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has never given up on his singing dream.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Bellfounder
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp.
Godfrey Soames, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a yellow tunic with brown highlights, and long tan pants that bunch up around his shoes. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is very quiet and rarely speaks above a whisper. He plays an instrument quite well.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A few years later when the east was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Immigrant, Rich. Occupation: Baker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Banded agate (6 gp). Deep blue spinel (900 gp). Eye agate (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!