Wymar Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Prone to second guessing himself, he comes off as nervous. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: When he was but 4 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Miner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 4 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. Iolite (50 gp).
Robert Abram, Male Human [Permalink]
Personal [hide]
Description: This eastern man tends to wear a large tan jacket. His clothes are grease stained in places. He has a black handlebar mustache and slicked back black hair. His green eyes dart from person to person.
Personality: He can speak with the recently deceased. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Through the years after Robert was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Robert's father didn't care for him much, and the feeling was mutual. He left for the east, certain he would find work there.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, In love, Religious. Occupation: Spy
Voice: Stutters
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Dustin Preston, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear brown clothing when he does not wear armor. His long brown hair is drawn into a two foot long braid. His amber unseeing eyes seem to look past you.
Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.
History: His parents moved while he was still in utero so he is the first generation to be born here. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Disease, Insane. Bonds: Military, Immigrant, Debt. Occupation: Masseuse
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp.
Trey Beckwith, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His auburn hair and beard is wavy and long. He has a tattooed face.
Personality: While he acts the brute, he is far gentler than he would appear. He is harsh and unforgiving.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Jeweler
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 300 gp.
Anselm Snowdon, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. His head has been shaved. His eyes are a pleasant blue.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the south to a Butcher, Anselm learned a great deal about his mother's area of expertise. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Anselm's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 14 years.
Motivation: To reunite with his old friends.
Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Butcher
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. Blue quartz (6 gp). Golden yellow topaz (1100 gp). Fire opal (1000 gp). 1 Minor magic item.
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