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NPC Generator

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Advanced [show]


Patrick Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair and beard is wavy and long. This blue eyed westerner is not easily forgotten.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Patrick was raised in a hard working conservative environment. He worked as a nervous Scribe and found it very stressful. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away

Bonds: Enemies, Adventurer, Job, Religious. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Patrick Wilberforce, Male Human Rogue 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)11 (+0) 10 (+0)10 (+0)
Skills Deception +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Adam Graham, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. His hair, while still mostly black, has prominent grey streaks. His eyes are hazel and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gifted from a young age, Adam studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and to end his boredom

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Family. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Adam Graham, Male Human Adept 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 10 (+0)12 (+1)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Infernal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Don Browning, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and wears a black collared shirt and pastel pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He is bald on top and has large chestnut tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a island tribe. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his brother

Ideals: Gifted, Philantrophist. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Bowyer

Voice: Slow speaker

Attributes [hide]

Don Browning, Male Human Aristocrat 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 10 (+0)16 (+3)
Skills Athletics +3, Nature +4
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 24000 sp.


Social Check DCs


Simon Barney, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A skeptical and narcissistic man, Simon's first love is himself. His second love is also himself. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a soldier and died while he was still young. Simon was left his father's suit of armor and trained in its use and care. He was granted martial powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Gifted. Bonds: Attractive, Military. Occupation: Seamstress

Voice: Creaky witch voice

Attributes [hide]

Simon Barney, Male Human Druid 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 800 gp.


Social Check DCs


Ernest Royston, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this eastern man is typically in his Mayor uniform. He has shaved his head bald. His eyes are a pleasant gray.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He became a Mayor soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Persistence. Flaws: Impulsive. Bonds: Job, Poor. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Ernest Royston, Male Human Adept 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)16 (+3) 10 (+0)18 (+4)
Skills Intimidation +6, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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