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Advanced [show]


Kyle Atterton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has a large grey mantle and cape that has been intricately interwoven into his green robe. He wears a wide-brimmed hat to hide his balding. His gray eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born several months after his mother was called into army service. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.

Motivation: Further expansion of business; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Disciplined, Gifted. Flaws: Insomniac. Bonds: Military, Job. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Kyle Atterton, Male Human Rogue 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Hubert Weston, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Laborer, and carries spears. He has a long brown beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Laborer business at a young age. Through the years after Hubert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Hubert's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting. Flaws: Insomniac, Antagonistic, Addict. Bonds: Job. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Hubert Weston, Male Human Expert 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)15 (+2) 10 (+0)8 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Theobald Shirley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in earthy colors with a white and grey handkerchief worn on his left side. His brown hair has been sun bleached extensively. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.

History: Born in the south his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He has never given up on his music dream.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Artistic. Flaws: Addict, Antagonistic. Bonds: Poor. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Theobald Shirley, Male Human Aristocrat 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 800 gp. Hematite (4 gp). Lapis lazuli (4 gp). Obsidian (4 gp).


Social Check DCs


Don Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin brown vertical stripes and white pants, and carries hammers. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his old friends

Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Adventurer, Religious. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Don Browning, Male Human Adept 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp.


Social Check DCs


John York, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. He has a hunchback. His chestnut hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: John speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the north, but his parents moved at a very young age to the west. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Joker, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

John York, Male Human Monk 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)13 (+1) 16 (+3)13 (+1)
Skills Religion +4, Stealth +2
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Sapphire pendant on gold chain (800 gp).


Social Check DCs

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