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NPC Generator

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Advanced [show]


Gilbert Barney, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He is wearing colorful clothing, dressed as a Detective. His red hair is heavily combed to the right. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north to a Detective, Gilbert learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern; and doesn't want to be a detective and was forced into it by his family

Ideals: Optimist, Persistence. Flaws: Secretive. Bonds: Job, Family. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Gilbert Barney, Male Human Warrior 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)16 (+3) 16 (+3)14 (+2)
Skills Athletics +5
Senses Passive Perception 13
Languages Common, Celestial, Giant, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5

Possessions: 1000 sp.


Social Check DCs


Don Windsor, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on his right hand. He has no hair. His blue eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is afraid of women and trembles around them

History: He was born the only child of a wealthy merchant. While studying, he fell in love. They married and had a daughter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Shy. Bonds: In love. Occupation: Farmer

Voice: Spits and sputters

Attributes [hide]

Don Windsor, Male Human Fighter 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 80 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)10 (+0) 13 (+1)5 (-3)
Skills Arcana +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1000 gp. Aquamarine (400 gp). Emerald (1500 gp).


Social Check DCs


Percival Graeme, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner, and sports empty pouches on his belt. His hair is blonde and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He loves telling others what to do and how they should feel about things. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Percival was born in the south. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Opinionated, Joker, Persistence, Entrepeneur. Bonds: Attractive. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Percival Graeme, Male Human Paladin 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)11 (+0) 17 (+3)8 (-1)
Skills Investigation +2, Stealth +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Balimaar Hayes, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has a hunchback. He keeps his golden hair in a pixie cut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Balimaar wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Balimaar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: He seems to be bored by most things; and he is content

Ideals: Disciplined, Gifted. Flaws: Ugly, Mundane. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Balimaar Hayes, Male Human Adept 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)11 (+0) 13 (+1)16 (+3)
Skills Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 100 gp. 1 Good lock. 1 Good lock. 1 Hourglass. 1 Masterwork Artisan’s tools.


Social Check DCs


Wymar Bing, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his longsword ready. He wears a top hat to cover his moderate length white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has always had a great fascination with Human culture. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Jeweler.

Motivation: A strong sense of loyalty to Human people.

Ideals: Fighting. Flaws: Insomniac, Racist. Bonds: Job, Immigrant. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Wymar Bing, Male Human Adept 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 8 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)8 (-1) 7 (-2)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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