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NPC Generator

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Advanced [show]


Peter Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears a brown broad hat and brown clothes. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his green eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a logical person and will generally grow upset if things defy logic and science.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Peter took refuge in the old dungeon and found the beat up scythe and armor he uses now. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: He wants revenge against orcs; and someone believes him a fraud

Ideals: Professionalism, Logical. Bonds: Nature, Job, Enemies. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Peter Davenport, Male Human Commoner 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Lance Ashley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is matted, messy, and big. He wears an eyepatch.

Personality: He never swears and excessively uses polite adverbs when speaking. He cannot resist a sob story and will often dote over anyone who has one.

History: When he was but 5 years old his parents immigrated from the north. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Crown-heir

Voice: Speaks with back of mouth

Attributes [hide]

Lance Ashley, Male Human Monk 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Giant, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. Red spinel (150 gp). Star rose quartz (30 gp). Malachite (10 gp).


Social Check DCs


Randal Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears rags and sports a simple walking cane. His chestnut hair is thinning but still full. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Family, Military. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Randal Lindsey, Male Human Aristocrat 9
Medium (6'3") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 45 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)12 (+1) 13 (+1)17 (+3)
Skills Athletics +2, History +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +4

Possessions: 70000 cp. Fire opal (900 gp). Black opal (900 gp). Obsidian (11 gp). Malachite (11 gp).


Social Check DCs


Kody Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his flail. He has a moderate pudge and is not very fit. He has wavy silver hair. His eyes are hazel and beady.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich southern family. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Persistence, Justice. Flaws: Ugly. Bonds: Rich. Occupation: Tanner

Voice: Jittery and nervous

Attributes [hide]

Kody Hartford, Male Human Paladin 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 65 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp.


Social Check DCs


Don Dalton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. He keeps his chestnut hair in a pixie cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. He worked as a nervous Courier and found it very stressful. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: Expand his business; and balancing his hectic life and new courier responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Adventurer, Job. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

Don Dalton, Male Human Druid 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)14 (+2) 7 (-2)12 (+1)
Skills Medicine +0, Persuasion +3
Senses Passive Perception 8
Languages Common, Druidic, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Black opal (1000 gp). 1 Chain shirt. 1 Darkwood Shield. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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