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NPC Generator

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Advanced [show]


Percival Graham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in tan turtlenecks beneath a black coat with brown slacks. His blonde hair is styled in orderly dreadlocks. His eyes are likewise gray. His teeth are white and perfect.

Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Percival was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: To settle down with his crush; and wants to open a new tavern

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Job, Has a crush. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Percival Graham, Male Human Warrior 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)14 (+2) 16 (+3)15 (+2)
Skills Athletics +4, Investigation +4
Senses Passive Perception 13
Languages Common, Auran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 1700 sp.


Social Check DCs


Kody Fawcett, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. His hair is auburn and very short. He has a dull look in his gray eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is content

Ideals: Optimist, Joker, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Kody Fawcett, Male Human Barbarian 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)17 (+3) 13 (+1)14 (+2)
Skills Deception +4, Nature +5
Senses Passive Perception 11
Languages Common, Infernal, Draconic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


William Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with green socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His broad hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in a small mountains village. His necromantic abilities were realized during a raid on his village. He has achieved small success as a Assassin.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

William Carlton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 7 (-2)10 (+0)
Skills Arcana +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Healer’s kit.


Social Check DCs


Gunter Ogden, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is an epitome of beauty. With a patchy blonde beard and wild blonde hair. His eyes are green and catlike.

Personality: Overbrimming with self-confidence, Gunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gunter hails from a village terrorized by orcs. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Dyer soon after.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Enemies, Job. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Gunter Ogden, Male Human Expert 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 8 (-1)10 (+0) 16 (+3)12 (+1)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Shane Bentham, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and wears a fancy blue suit. His moppish brown hair is in a traditional bowl cut. His eyes are likewise blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also is a firm believer in the manly ideal.

History: A powerful necromancer made him what he is. Like his mother and his sister before him, after school he went straight into learning to become a Seamstress. He struck the Seamstress job and began his own company from there.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Mentor, Job. Occupation: Seamstress

Voice: Deep voice with rolling R's

Attributes [hide]

Shane Bentham, Male Human Rogue 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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