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NPC Generator

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Advanced [show]


Peter Woods, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. He keeps his brown hair in a pixie cut. He has gleaming, smiling amber eyes.

Personality: He is overprotective of those who hire his services. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a wizard, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and to protect his home

Flaws: Ugly. Bonds: Guardian, Rich, Mentor. Occupation: Assassin

Voice: Sleepy voice

Attributes [hide]

Peter Woods, Male Human Monk 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 19 (+4)13 (+1)
Skills Insight +6, Stealth +3
Senses Passive Perception 14
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Charles Charlton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He has styled his red hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: A deep hatred of orcs; and he's looking for his big break

Ideals: Joker. Bonds: Rich, Attractive, Adventurer, Job, Enemies. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Charlton, Male Human Cleric 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 11
Languages Common, Giant, Goblin, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 34000 sp.


Social Check DCs


Nicholas Berkeley, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is matted, messy, and big. His eyes are blue.

Personality: A skeptical and narcissistic man, Nicholas's first love is himself. His second love is also himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a necromancer, Nicholas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Sailor, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To prove his worth to the world; and expand his business

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Job, Mentor, Adventurer. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nicholas Berkeley, Male Human Warrior 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 7 (-2)16 (+3) 15 (+2)8 (-1)
Skills Arcana +5, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2 Thunderstones. 2 Tanglefoot bags. 4 Holy water.


Social Check DCs


Frederick Harlow, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a quarterstaff. His chestnut hair is braided into rings. His blue eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Human conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Shy, Racist. Bonds: Poor. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Frederick Harlow, Male Human Warrior 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)12 (+1) 9 (-1)11 (+0)
Skills Arcana +3, Perception +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. Smoky quartz (70 gp). Rose (70 gp). Tiger eye turquoise (7 gp). Amber (150 gp). 1 Minor magic item.


Social Check DCs


Manfred Garfield, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear green tank tops with tan pants. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: Manfred is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his 11th year, his parents were killed by a orcs raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants revenge against orcs

Ideals: Extrovert, Artistic, Impeccable. Flaws: Secretive. Bonds: Enemies. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Manfred Garfield, Male Human Adept 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +2, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs

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