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NPC Generator

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Advanced [show]


Tim Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. His long blonde hair reaches down to his waist. He has a tattooed face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Tim lived on a farm with his father, near the main road leading to a nearby town. His psionic abilities were realized during a raid on his village. Since then, he has sought to make the best of life.

Motivation: An old rival family wants him found.

Ideals: Joker, Gifted, Optimist. Bonds: Family. Occupation: Miller

Voice: American accent

Attributes [hide]

Tim Everleigh, Male Human Cleric 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 11 (+0)8 (-1)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Tim Payton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He is renowned for his bright brown suits and hats. He keeps his auburn hair in a pixie cut. He wears a mask on his face.

Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert, Professionalism. Flaws: Antagonistic, Insane. Bonds: Adventurer. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Tim Payton, Male Human Bard 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 300 gp.


Social Check DCs


Randal Barton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and carries morningstars. His black hair is thinning but still full. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Randal embodies much of what other species detest in the Humans. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Randal was born the youngest of three triplets. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his son; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Antagonistic, Impulsive, Fearful. Bonds: Poor, Family. Occupation: Masseuse

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Randal Barton, Male Human Wizard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)17 (+3) 15 (+2)10 (+0)
Skills Intimidation +2, Nature +5
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 100 gp.


Social Check DCs


Roland Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His head has been shaved. He has gleaming, smiling violet eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic, Disciplined, Artistic, Gifted. Flaws: Ugly. Bonds: Slave. Occupation: Animal Trainer

Voice: Low rumbling, strings words together

Attributes [hide]

Roland Rutland, Male Human Wizard 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)12 (+1) 8 (-1)9 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 500 gp. A small bag of saffron. (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Geoffrey Haley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tight fitting violet shirt and pants. He has blonde hair. His blue eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Geoffrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small desert village. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Ugly, Hedonist. Bonds: Nature. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Geoffrey Haley, Male Human Cleric 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)12 (+1) 9 (-1)10 (+0)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs

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