Jocelyn Lancaster, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. He wears his hair in dreadlocks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Jocelyn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: Many illithids want him driven away; and meet up once more with his childhood friend
Flaws: Insane. Bonds: Adventurer, Religious, Enemies. Occupation: Bookbinder
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Aquan, Orc, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2000 cp.
Bertram Hadlee, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a axe. His black hair is unkempt and raggedy. He is baby faced.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Persistence, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Miller
Voice: Whispers
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 700 gp.
Charles Gyula, Male Human [Permalink]
Personal [hide]
Description: A 6'4" eastern man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is long and auburn with streaks of brown, and is pulled back with small yellow clips. His beard is brown, braided, and well cared for. His half smiles and gray eyes are beguiling and draw you in.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.
Motivation: He is greedy.
Ideals: Philantrophist, Justice. Bonds: Rich, Attractive, Mentor. Occupation: Barrister
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Goblin, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Lance Brent, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His left leg appears badly burned and disfigured. His chestnut hair is cut short with large spiked bangs in the front. His blue eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Lance isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Joker, Athletic. Bonds: Rich. Occupation: Performer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 45 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Randal Barlow, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'3" and dresses like a well dressed Shoemaker does. His silver hair is matted, messy, and big. He wears an eyepatch.
Personality: Aggressive, abrasive, and angry, Randal embodies much of what other species detest in the Humans. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his brother before him, after school he went straight into learning to become a Shoemaker. He's also a talented Engraver, but doesn't like to broadcast it.
Motivation: He seems to be bored by most things; and to prove his worth to the world
Flaws: Ugly, Antagonistic, Impulsive, Mundane. Bonds: Job. Occupation: Shoemaker
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Halfling
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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