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NPC Generator

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Advanced [show]


Gerald Gracey, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems, and carries bows. He wears his brown hair up. He has a tattooed face.

Personality: He acts crazy and hedonistic. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has built up a small fortune and can afford his own way.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Hedonist. Bonds: Rich, Adventurer, Mentor, Immigrant. Occupation: Banker

Voice: Soothing and warm

Attributes [hide]

Gerald Gracey, Male Human Barbarian 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. He has shaved his head bald. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered east to less war torn lands. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Impulsive, PTSD. Bonds: Poor. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Adelard Northcott, Male Human Expert 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. Carnelian (70 gp). Smoky quartz (70 gp). Violet garnet (700 gp). Bloodstone (70 gp). 1 Minor magic item.


Social Check DCs


Anthony Presley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has dyed his greying red hair a little too much giving a sharp red color. He wears large thick round spectacles.

Personality: Anthony hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is an amazing painter.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. He was granted arcane powers by his dying sister.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Anthony Presley, Male Human Commoner 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)16 (+3) 9 (-1)13 (+1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Draconic, Abyssal, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Kody Wesley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is kept up in a ponytail inside a deerstalker hat. His violet eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born into a rich family. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: He is greedy; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Shy. Bonds: In love, Rich. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Kody Wesley, Male Human Expert 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4

Possessions: 200 gp. 1 Everburning torch. 4 Tanglefoot bags. 4 Alchemist’s fire. 4 Alchemist’s fire.


Social Check DCs


Miles Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with grey pants. He has a very tight haircut. He wears an eyepatch.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted, Philantrophist. Flaws: Ugly, Emotional, PTSD. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Miles Hadleigh, Male Human Adept 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2400 sp.


Social Check DCs

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