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NPC Generator

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Advanced [show]


Anthony Harley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man is wearing a tight green one piece outfit complete with pants, hood, and a cape. His brown hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Impeccable. Flaws: Ugly, Selfish, Addict. Bonds: Religious. Occupation: Sailor

Voice: American accent

Attributes [hide]

Anthony Harley, Male Human Rogue 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)15 (+2) 7 (-2)12 (+1)
Skills History +5, Survival +1
Senses Passive Perception 8
Languages Common, Terran, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Gerard Cromwell, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is chestnut, silky, and of moderate length. His gray eyes dart from person to person to random spaces in the air.

Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their son. He worked as a Tailor, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Family, Religious. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerard Cromwell, Male Human Cleric 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Nature +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 400 gp.


Social Check DCs


Trym Hackney, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear black clothing when he does not wear armor. He has silver hair. His amber unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast desert. Cursed with vampirism at a very young age, Trym has worked very hard to control his curse. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Trym never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Passionate. Flaws: Disease, Hedonist. Bonds: Nature, In love, Adventurer. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Hackney, Male Human Warlock 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 49 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +6, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 90 pp. Eye agate (6 gp). Obsidian (6 gp).


Social Check DCs


Roger Norton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his golden hair to look like a famous performer. His brown eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: Expand his business.

Ideals: Joker, Gifted, Fighting. Bonds: Rich, Slave, Job. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Roger Norton, Male Human Druid 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Athletics +5, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 gp. 1 Disguise kit. 1 Superior lock. 1 Silver holy symbol.


Social Check DCs


Arnold Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in a clean black cloak covering his clean studded leather. He is bald on top and has large white tufts of hair around his ears. His eyes are violet.

Personality: He has always had a great fascination with Human culture. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Racist, Impulsive. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Arnold Cholmondeley, Male Human Expert 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)15 (+2) 13 (+1)9 (-1)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: Moss agate (15 gp). Chrysoberyl (70 gp).


Social Check DCs

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