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NPC Generator

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Advanced [show]


William Alston, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His red hair is kept up in a ponytail inside a Stetson hat. He has hazel eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He believes the world needs to unite to get rid of orcs once and for all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Revenge; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Enemies, Military, Job. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

William Alston, Male Human Wizard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)10 (+0) 16 (+3)12 (+1)
Skills Insight +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 8000 cp. Red-brown spinel (160 gp). Malachite (10 gp). 1 Minor magic item.


Social Check DCs


Heward Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown tunic with blue highlights, and long brown pants that bunch up around his shoes. He wears a top hat to cover his moderate length blonde hair. His eyes are gray and beady.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses divination through singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted psionic powers by his dying brother.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant, Job, Has a crush. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Heward Marleigh, Male Human Druid 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 15 (+2)17 (+3)
Skills History +3, Stealth +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 8000 cp. 1 Darkwood Buckler. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Thomas Bradly, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey deerstalker hat and grey clothes. He keeps his black hair in a flapper bob. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also has developed a complete distrust of the Mortician profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Bricklayer and found it very stressful. In the meantime he has taken over work as a Bricklayer and occasionally as a mercenary.

Motivation: He has a crush on the local Mortician; and he's looking for his big break

Flaws: Disease. Bonds: Job, Immigrant, Adventurer, Has a crush. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Thomas Bradly, Male Human Wizard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)7 (-2) 14 (+2)12 (+1)
Skills Acrobatics +3, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Bertram Peyton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is an epitome of beauty. He has done his best to style his black hair to look like a famous performer. His eyes are a pleasant amber.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a font of random trivia from the lore and stories he has discovered

History: Bertram was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To end his boredom; and to unite with his brother

Ideals: Logical. Flaws: Mundane. Bonds: Poor, Attractive, Family. Occupation: Bookbinder

Voice: German accent

Attributes [hide]

Bertram Peyton, Male Human Adept 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)11 (+0) 12 (+1)8 (-1)
Skills Nature +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 800 gp.


Social Check DCs


Odo Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, tan, dusty cloak. His hair is short and chestnut. His gray eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich southern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He now owns his own business.

Motivation: Expand his business; and to reunite with his old friends

Flaws: PTSD. Bonds: Adventurer, Rich, Job. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Odo Blackwood, Male Human Bard 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 16 (+3)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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