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Advanced [show]


Solomon Altham, Male Human [Permalink]

Personal [hide]

Description: He likes to wear pastel tank tops with black pants. He is physically well-built. His golden hair is smooth and relatively long. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Courier. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 5 years.

Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg

Flaws: Hedonist. Bonds: Job, Mentor, Adventurer. Occupation: Courier

Voice: Indian accent

Attributes [hide]

Solomon Altham, Male Human Paladin 9
Medium (5'0") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 81 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)15 (+2) 7 (-2)12 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 8
Languages Common, Celestial, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 sp.


Social Check DCs


Anselm Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. He keeps his long chestnut hair kept up in a rat tail. His amber eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with finding treasure.

History: The child of a Server, who enjoyed hunting, Anselm was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Anselm took refuge in the old dungeon and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends.

Flaws: Ugly, Shy, Insane. Bonds: Adventurer, Nature. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Anselm Eastaughffe, Male Human Paladin 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 15 (+2)9 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Antitoxin. 1 Everburning torch. 1 Holy water.


Social Check DCs


Odo Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his grey boots flare out at the collars. His golden hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born into a rich family. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Mentor, Rich, Debt, Job. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Odo Wedgwood, Male Human Ranger 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 13 (+1)18 (+4)
Skills Insight +4, Performance +7
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Chalcedony (60 gp). Moonstone (60 gp). Moss agate (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears red painted combat armor at almost all times. He keeps his white hair in a flapper bob. He has a tattooed face.

Personality: He is extraordinarily eccentric. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the west his family was never financially stable. When Peter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Insane. Bonds: Religious, Poor, Military. Occupation: Slave Trader

Voice: Smoker's lung

Attributes [hide]

Peter Lancaster, Male Human Cleric 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 400 gp.


Social Check DCs


Clerebold Winterbourne, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears just a brown suit. He wears his brown hair down. His fierce brown eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Animals are drawn to him, and he is able to talk to them.

History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. Some 4 years later his spouse died after the birth of his son. Heartbroken, Clerebold never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, In love. Occupation: Doctor

Voice: Slurs words

Attributes [hide]

Clerebold Winterbourne, Male Human Warlock 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)14 (+2) 17 (+3)17 (+3)
Skills Religion +4, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs

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