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Dustin England, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. He is bald on top and has large golden tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. As long as the job gets done he does not care how it got done.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism, Logical. Flaws: Ugly, Shy, Insane. Occupation: Miller

Voice: High pitched, excited

Attributes [hide]

Dustin England, Male Human Warlock 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)8 (-1) 9 (-1)8 (-1)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Reynard Kensley, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown costume with the symbols of his god on his torso, and sports empty pouches on his belt. He sports a long blonde beard, and similarly colored long hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Reynard took refuge in the old dungeon and found the beat up rapier and armor he uses now. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Bonds: Attractive, In love, Nature, Enemies, Religious. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Reynard Kensley, Male Human Bard 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)7 (-2) 14 (+2)14 (+2)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Balimaar Clapham, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His head has been shaved. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Balimaar never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Religious, Mentor. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Clapham, Male Human Druid 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)9 (-1) 11 (+0)13 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 gp. Golden pearl (130 gp). Golden yellow topaz (800 gp).


Social Check DCs


Anselm Branson, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western man wears light armors faded through time and improper care. His long chestnut hair is drawn into a two foot long braid. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. Anselm is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To prove his worth to the world; and regain custody of his daughter

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Family. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Branson, Male Human Commoner 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)12 (+1) 16 (+3)10 (+0)
Skills Medicine +6, Performance +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Upton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Doctor uniform. He has wavy red hair. His brown eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered south to less war torn lands. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Addict, PTSD. Bonds: Job, Rich, Religious. Occupation: Doctor

Voice: Whispers

Attributes [hide]

Percival Upton, Male Human Expert 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)7 (-2) 15 (+2)14 (+2)
Skills Investigation +0, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Fire opal pendant on a fine gold chain (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Fire opal pendant on a fine gold chain (700 gp).


Social Check DCs

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