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NPC Generator

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Advanced [show]


Conrad Brandon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a bow. His hair is always cut to a buzz. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Flaws: Shy, Secretive, Ugly. Bonds: Rich. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Conrad Brandon, Male Human Monk 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Norman Livingstone, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear blue tank tops with yellow pants and is in decent physical shape. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He is very pretty but has cold, dead eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is afraid of women and trembles around them

History: When he was but 6 years old his parents immigrated from the east. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He moves from town to town, unable to find a place to settle.

Motivation: To pay off his debts; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Immigrant, Debt. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Norman Livingstone, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Reynard Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in a clean grey cloak covering his clean studded leather. His long white hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Bonds: Job, Immigrant, Poor. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Reynard Barlow, Male Human Monk 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)16 (+3) 12 (+1)11 (+0)
Skills Performance +3, Religion +6
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. White opal (800 gp). Red garnet (90 gp).


Social Check DCs


Tim Walcott, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and dresses in brown turtlenecks beneath a blue coat with tan slacks. His moppish golden hair is in a traditional bowl cut. His ears are large.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south his family was never financially stable. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: To be a Dyer again; and he'd like to take his coworkers down a peg

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Carpenter

Voice: Speaks through clenched teeth

Attributes [hide]

Tim Walcott, Male Human Sorcerer 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Athletics +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Lance Berkeley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear blue tank tops with black pants. He has a long black beard with little hanging trinkets. His eyes are likewise brown.

Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments

History: Lance was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He has set out to sabotage the competition.

Motivation: He desires power and/or immortality; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Lance Berkeley, Male Human Rogue 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp.


Social Check DCs

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