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NPC Generator

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Advanced [show]


Ernest Axton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Shoemaker uniform. With a patchy auburn beard and wild auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. He is harsh and unforgiving.

History: He was always a brilliant, if unscrupulous mind. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a Shoemaker soon after.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Logical. Flaws: Impulsive, Antagonistic, Insane. Bonds: Job. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Axton, Male Human Druid 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 9 (-1)13 (+1) 10 (+0)14 (+2)
Skills History +4, Insight +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 50000 cp.


Social Check DCs


Alex Weld, Male Human [Permalink]

Personal [hide]

Description: He wears bulky pastel painted plate armor. He has a slight overbite and is overall scrawny. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and to pay off his debts

Ideals: Persistence. Flaws: Mundane, Insane. Bonds: Rich, Debt. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

Alex Weld, Male Human Druid 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)16 (+3) 10 (+0)15 (+2)
Skills Intimidation +4, Stealth +0
Senses Passive Perception 10
Languages Common, Sylvan, Auran, Ignan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs


Arnold Abram, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears professional attire. His golden hair is cut jaggedly and amateurishly. His green eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born at the edge of vast plains. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: To share knowledge with the world; and to be a brewer again

Ideals: Disciplined, Logical. Bonds: Attractive, Nature, Job. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Arnold Abram, Male Human Monk 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Athletics +1, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Aldous Astley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and wears a grey tunic with yellow highlights, and long tan pants that bunch up around his shoes. He has black hair. He has a tattooed face.

Personality: Aldous speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and a strong sense of loyalty to human people

Ideals: Impeccable, Entrepeneur. Flaws: Racist. Bonds: Adventurer, Rich. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Aldous Astley, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)8 (-1) 12 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Chad Abram, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Mercenary. He has a penchant for wearing a ring with an oversized ruby on his left hand. His auburn hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and his relatives are trying to arrange a marriage

Flaws: Ugly. Bonds: Rich, Family, Immigrant, Adventurer, Enemies. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Chad Abram, Male Human Rogue 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 10 (+0)14 (+2) 10 (+0)8 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 500 gp. Malachite (14 gp). Aquamarine (200 gp). Sardonyx (70 gp). Red spinel (160 gp). 1 Minor magic item.


Social Check DCs

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