Jocelyn Langston, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. His hair is black and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He got into the Barkeep business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Barkeep. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Fighting, Justice. Bonds: Attractive, Job, Family. Occupation: Barkeep
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 14 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 6 (-2) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
Possessions: 800 gp. Emerald (1000 gp). Banded agate (7 gp). Malachite (7 gp). Moss agate (7 gp).
Dean Shipley, Male Human [Permalink]
Personal [hide]
Description: He usually wears his grey robe and has his bow always slung over his shoulder, and he perpetually has his bow ready. He wears a broad hat to cover his moderate length brown hair. His face is covered beneath a completely black helmet.
Personality: He is calm most of the time but flees social interaction. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's in love.
Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Military. Occupation: Unemployed
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Malachite (6 gp). Azurite (6 gp). 1 Hourglass. 1 Masterwork Musical instrument. 1 Healer’s kit.
Ralf Ramsay, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a moderate pudge and is not very fit. He has chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.
Motivation: Many illithids want him driven away; and he's looking for his big break
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Rich, Enemies. Occupation: Crown-heir
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 2 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 7 (-2) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 800 gp. Fire opal (1000 gp). Moonstone (30 gp). Chrysoprase (30 gp). 1 Full Plate.
Ralf Budd, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is long and auburn with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His amber eyes have a joyful gleam in them most of the time.
Personality: Ralf is depressed about a lot of things. He tends to be a nihilist. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Ralf was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He struck the Tailor job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Depressed, Antagonistic. Bonds: Attractive, Job. Occupation: Tailor
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 70 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +5
Possessions: 1100 gp. Blue quartz (14 gp). Alexandrite (300 gp).
Geoffrey Barclay, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has a very tight haircut. He has a tattooed face.
Personality: He can speak with the recently deceased. Geoffrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Religious, Nature. Occupation: Dyer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 17 (+3) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
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