Charles Paxton, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is physically well-built. His white hair is long and unkept. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy, self-centered, vain, and jealous.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A freak accident while working with his Bricklayer mother left him crippled. He has never given up on his music dream.
Motivation: His religion dominates his actions; and he feels threatened by others
Ideals: Artistic. Flaws: Ugly, Disease, Selfish. Bonds: Poor. Occupation: Locksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 45000 sp. Black pearl (1200 gp). 1 Minor magic item.
Percival Pinkerton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is matted, messy, and big. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the south to a Courier, Percival learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He ran away from his former home and has been making his living as a Courier for the past few years.
Motivation: He has money and likes to spend it; and to be a barkeep again
Ideals: Justice. Flaws: Ugly, Addict. Bonds: Rich, Job. Occupation: Courier
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Ignan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork Uncommon Weapon.
Randal Brady, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man dresses like a well dressed Weaver does and is in decent physical shape. His golden hair is lengthy and is close to two feet long. He has a tattooed face.
Personality: He is extraordinarily eccentric. He has all his life been fascinated with music.
History: Randal hails from a village terrorized by gnolls. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Weaver job now, and dutifully fulfills any obligations he has.
Motivation: A deep hatred of gnolls; and his religion dominates his actions
Ideals: Artistic. Flaws: Insane. Bonds: Job, Enemies, Religious. Occupation: Weaver
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 23 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +4
Possessions: 10000 cp.
Raymond Hailey, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Butcher. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has done his best to style his brown hair to look like a famous performer. His eyes are violet and beady.
Personality: He dislikes all the random violence that takes place in the south. He does not believe in violence as a means to an end. He is a dedicated Butcher but believes his peers are too gung-ho.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Butcher.
Motivation: Revenge; and he is compelled to act according to his religious beliefs
Ideals: Pacifist. Flaws: Ugly. Bonds: Religious, Job, Enemies. Occupation: Butcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 36 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 600 gp. Peridot (20 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Coombs, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long auburn hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also is a firm believer in the manly ideal.
History: John was raised in a hard working conservative environment. A freak accident while working with his Server mother left him crippled. He has worked as a Weaver like his mother before him.
Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg
Flaws: Impulsive, Disease. Bonds: Job, Adventurer. Occupation: Weaver
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 100 gp. 1 Half-Plate. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!
