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Advanced [show]


Guy Ramsey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His long white hair reaches down to his waist. He wears an eyepatch.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Mentor, Adventurer. Occupation: Tanner

Voice: Speaks with back of mouth

Attributes [hide]

Guy Ramsey, Male Human Aristocrat 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)9 (-1) 12 (+1)11 (+0)
Skills Arcana +1, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dustin Weld, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has golden hair. He has gleaming, smiling brown eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Baker business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is unsatisfied with his job; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: PTSD. Bonds: Adventurer, Job. Occupation: Baker

Voice: American accent

Attributes [hide]

Dustin Weld, Male Human Warlock 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)8 (-1) 10 (+0)13 (+1)
Skills Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3100 sp. Violet garnet (900 gp).


Social Check DCs


Roland Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his black hair well, parting it to the left. He has a dull look in his violet eyes.

Personality: He can speak with the recently deceased. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the west his family was never financially stable. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Athletic, Gifted. Flaws: Secretive. Bonds: Poor. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Roland Roscoe, Male Human Cleric 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)10 (+0) 11 (+0)16 (+3)
Skills Intimidation +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. Obsidian (4 gp).


Social Check DCs


Miles Norton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, tan shirt, and grey tie. He wears a small hat to cover his moderate length red hair. He wears an eyepatch.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also hits on women, regardless of circumstances.

History: Miles hails from a village terrorized by gnolls. He was taken as a slave by a traveling circus and forced to perform He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid.

Ideals: Justice. Flaws: Ugly. Bonds: Has a crush, Enemies, Slave. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Miles Norton, Male Human Barbarian 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)10 (+0) 16 (+3)9 (-1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver comb with moonstones (600 gp).


Social Check DCs


Everard Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears a green collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He is physically well-built. His brown hair is cut short with large spiked bangs in the front. This hazel eyed southerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He receives visions of the future at random moments

History: Everard was born in the south. At a young age he loved to build and create. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Optimist, Gifted, Persistence. Bonds: Slave, Job. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Everard Oakley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)9 (-1) 11 (+0)14 (+2)
Skills Investigation +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Deep green spinel (80 gp). Carnelian (40 gp).


Social Check DCs

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