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NPC Generator

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Advanced [show]


Diggory Everly, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a grey shirt with thin yellow vertical stripes and tan pants. His brown hair and beard is wavy and long. He has a dull look in his blue eyes.

Personality: He is very quiet and rarely speaks above a whisper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Flaws: Shy, Insane. Bonds: Slave, Nature. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Diggory Everly, Male Human Ranger 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)11 (+0) 10 (+0)8 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Aldous Bentham, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. He has shaved his head bald. He has a tattooed face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He uses divination through singing.

History: He was raised in a mountains tribe. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Bonds: Immigrant, Attractive, Nature, Rich. Occupation: Bellfounder

Voice: Mousy voice

Attributes [hide]

Aldous Bentham, Male Human Druid 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 6 (-2)13 (+1) 12 (+1)5 (-3)
Skills Acrobatics +3, Intimidation +0
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 1 Minor magic item.


Social Check DCs


Norman Chester, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a well pressed and immaculate suit (or dress). He is an epitome of beauty. His hair is brown and curly. This hazel eyed easterner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Norman took refuge in the large cave and found the beat up hand crossbow and armor he uses now. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life.

Ideals: Professionalism, Fighting. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Baker

Voice: Scandinavian accent

Attributes [hide]

Norman Chester, Male Human Monk 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)16 (+3) 13 (+1)9 (-1)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Goblin, Orc, Gnome
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. Moonstone (80 gp).


Social Check DCs


Drogo Royal, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears tight fighting clothing, which leaves very little to the imagination. His long red hair reaches down to his waist. He has brown eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his father. He has had some formal painting training, and achieved minor success. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Fighting, Artistic. Flaws: Racist, Shy. Occupation: Crown-heir

Voice: Speaks fast with a slight lisp

Attributes [hide]

Drogo Royal, Male Human Barbarian 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 52 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 9 (-1)14 (+2)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. 1 Superior lock. 1 Hourglass. 1 Hourglass. 1 Magnifying glass.


Social Check DCs


Kyle Clinton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by chocolates. His silver hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly, Insane, Disease. Bonds: Adventurer. Occupation: Bookbinder

Voice: Sighs a lot, exhausted

Attributes [hide]

Kyle Clinton, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 50 pp.


Social Check DCs

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