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NPC Generator

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Advanced [show]


Robert Everleigh, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His hair is long and golden with streaks of chestnut, and is pulled back with small pastel clips. His beard is chestnut, braided, and well cared for. This blue eyed northerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Human conditions. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Antagonistic, Racist. Bonds: Military, Poor. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Robert Everleigh, Male Human Ranger 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)8 (-1) 6 (-2)17 (+3)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Stanford, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has shaved his head bald. His gray eyes peer out from beneath his feathered blue hat.

Personality: He likes to make people angry or surprised. He feeds upon the attention of others.

History: Guy was born with his mother's beautiful face. While studying, he fell in love. They married and had a daughter. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his brother; and wishes to resurrect an old love

Flaws: Antagonistic. Bonds: Attractive, In love, Immigrant, Family. Occupation: Tanner

Voice: Middle-eastern accent

Attributes [hide]

Guy Stanford, Male Human Druid 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 9 (-1)9 (-1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp).


Social Check DCs


Simon Graham, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He wears a wide-brimmed hat to hide his balding. His green eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great joy in being the best Sage in town.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.

Motivation: To be a Roofer again; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Simon Graham, Male Human Fighter 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 12 (+1)15 (+2)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 2000 sp. Carnelian (70 gp).


Social Check DCs


Gilbert Willoughby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. He wears his hair in dreadlocks. His amber eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Gilbert studied abroad. Like his father and his sister before him, after school he went straight into learning to become a Barkeep. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Job. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Gilbert Willoughby, Male Human Cleric 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 62 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)13 (+1) 6 (-2)11 (+0)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Tiger eye turquoise (10 gp). 1 Minor magic item.


Social Check DCs


Miles Wellington, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. His red hair is matted, messy, and big. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a ruthless business man, a trait he acquired from his father.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker, Entrepeneur, Persistence. Flaws: Ugly, Addict. Bonds: Religious. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Miles Wellington, Male Human Aristocrat 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills Performance +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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