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NPC Generator

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Advanced [show]


Thomas Hailey, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. His white hair is knotted and matted. His eyes are a pleasant violet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the west, but his parents moved at a very young age to the north. Thomas was born on a far western mountains where he grew up under the tutelage of his father, an expert Laborer. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Justice. Flaws: Terse. Bonds: Attractive, Slave, Immigrant. Occupation: Laborer

Voice: Smooth and feminine

Attributes [hide]

Thomas Hailey, Male Human Commoner 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)10 (+0) 12 (+1)9 (-1)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Wymar Home, Male Human [Permalink]

Personal [hide]

Description: A 6'4" northern man, he is well dressed, constantly wearing a blue suit, grey shirt, and green tie. He wears a Stetson hat to cover his moderate length brown hair. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the north to a Animal Trainer, Wymar learned a great deal about his father's area of expertise. Wymar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and money/treasure

Ideals: Philantrophist, Optimist. Bonds: Job, Nature, Rich. Occupation: Animal Trainer

Voice: Irish accent

Attributes [hide]

Wymar Home, Male Human Rogue 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 7 (-2)13 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 3000 sp. Freshwater pearl (9 gp). Black pearl (1100 gp).


Social Check DCs


Henry Kendal, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a green armored body suit, with a simple black line shooting up and back down. He keeps his red hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted druidic powers by his dying sister.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Artistic, Gifted. Flaws: Ugly, Racist. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

Henry Kendal, Male Human Warlock 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)8 (-1) 13 (+1)17 (+3)
Skills Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Balimaar Stapleton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He keeps his black hair in a flapper bob. His fierce green eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.

History: He was born in the south. Balimaar was born on a far southern mountains where he grew up under the tutelage of his father, an expert Unemployed. He has worked as a Unemployed like his father before him.

Motivation: Wants to work out more often; and expand his business

Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

Balimaar Stapleton, Male Human Aristocrat 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A small bag of saffron. (10 gp).


Social Check DCs


William Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. His golden hair is slicked back into a classic pompadour. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is an amazing painter.

History: Gifted from a young age, William studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To protect his home.

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Occupation: Unemployed

Voice: Scratchy, weak

Attributes [hide]

William Graeme, Male Human Rogue 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 8 (-1)6 (-2)
Skills Intimidation +0, Religion +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp.


Social Check DCs

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