Gunter Dumph, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears a brown collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. He has a small bristly mustache and wavy white hair. His fierce green eyes like to dwell on things.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to him, and he is able to talk to them.
History: When he was but 5 years old his parents immigrated from the east. Over the years he perfected his riding and shooting skills. He left for the east, certain he would find work there.
Motivation: He has money and likes to spend it; and he has a crush on the local bookbinder
Ideals: Joker, Gifted. Bonds: Poor, Immigrant, Nature. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 500 gp.
Frederick Southey, Male Human [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a green scarf. He is portly but not overly obese. He has done his best to style his auburn hair to look like a famous performer. His brown eyes are slightly larger than normal.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is an amazing painter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Frederick has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to get laid; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Sensitive, Disease. Bonds: Adventurer, Has a crush. Occupation: Barkeep
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Sylvan, Draconic, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Tim Shirley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a black coat over a blue low-cut shirt, and a broad hat upon his head. His chestnut hair is long and unkept. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Tim embodies much of what other species detest in the Humans. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His first spouse was a Farmer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Flaws: Ugly, Antagonistic. Bonds: Family, Religious, Enemies. Occupation: Sailor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Moss agate (14 gp). Hematite (14 gp).
Bertram Ogden, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears many layers of old clothing at all times. He keeps his silver hair in a pixie cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Confrontational and typically high on some drug or another. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. Bertram was left his father's suit of armor and trained in its use and care. He's since become an addict/alcoholic.
Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Poor, Military. Occupation: Animal Trainer
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 gp.
Randal Winchester, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is also unnaturally pale. His chestnut hair is singed and shortened. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his singing dream.
Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Gardener
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Draconic, Goblin, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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