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NPC Generator

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Advanced [show]


Jocelyn Harlan, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. His red hair is kept up in a ponytail inside a top hat. His skin is flawless and his brown eyes scan people very quickly.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: Money/treasure; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Rich, Slave, Attractive, In love. Occupation: Sailor

Voice: pre-pubescent

Attributes [hide]

Jocelyn Harlan, Male Human Adept 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. White pearl (60 gp). Chalcedony (80 gp). Golden yellow topaz (1100 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs


Bertram Cornish, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has wavy brown hair. He has brown eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Bertram hails from a village terrorized by brigands. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their son. He worked as a Bowyer, and he later adopted a second son.

Motivation: A deep hatred of brigands.

Flaws: Shy. Bonds: Attractive, Family, Enemies, Rich. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Cornish, Male Human Rogue 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 15 (+2)9 (-1) 11 (+0)13 (+1)
Skills History +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 200 gp.


Social Check DCs


Aldous Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears light armors faded through time and improper care. He keeps his auburn hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.

History: Born in the north to a Assassin, Aldous learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: Expand his business; and he has passion for adventuring and risk

Flaws: Addict. Bonds: Immigrant, Job, Adventurer. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Aldous Yeardley, Male Human Warrior 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)16 (+3) 10 (+0)5 (-3)
Skills Deception -1, Intimidation -1
Senses Passive Perception 10
Languages Common, Aquan, Goblin, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Geoffrey Stanford, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. He has a brown handlebar mustache and slicked back brown hair. His eyes are likewise gray.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As long as the job gets done he does not care how it got done.

History: His father raised him in a mountain cabin. A gifted student he started as a Guard, but he got bored and became a Bounty Hunter. He inherited the family business which he has now maintained for 5 years.

Motivation: To be a Guard again; and he is unsatisfied with his job

Ideals: Philantrophist, Professionalism. Bonds: Rich, Nature, Job. Occupation: Bounty Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Stanford, Male Human Bard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2700 sp. Silver comb with moonstones (400 gp). Brass mug with jade inlays (100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Branson, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears suspenders and violet workpants. His shirt is yellow, and he wears a heavy violet leather apron most of the time. With bright white hair and a scraggly beard. His violet eyes lackadaisically let the world flow into them.

Personality: Godfrey wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He also hits on women, regardless of circumstances.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and he's in love

Ideals: Disciplined, Fighting. Flaws: Fearful. Bonds: Has a crush, Nature. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Godfrey Branson, Male Human Druid 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 16 (+3)16 (+3)
Skills Athletics +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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