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NPC Generator

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Advanced [show]


Kody Acton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a rapier on his belt. With a patchy auburn beard and wild auburn hair. His eyes are green.

Personality: He exudes charisma. He is a tour de force of persuasion. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born several months after his mother was called into army service. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Fighting, Philantrophist. Bonds: Attractive, Military, Adventurer. Occupation: Hunter

Voice: Old thin voice

Attributes [hide]

Kody Acton, Male Human Warlock 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)17 (+3) 8 (-1)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Godfrey Carlyle, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he does not wear sleeves and tends to eschew shirts when he can avoid it, and is pretty ugly. His broad hat is riddled with cuts and holes. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a plains tribe. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Ugly. Bonds: Adventurer, Nature, Poor. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Godfrey Carlyle, Male Human Monk 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 8 (-1)15 (+2) 14 (+2)10 (+0)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Norman Hackney, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His left hand appears badly burned and disfigured. He wears his chestnut hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He speaks before he thinks and is too direct. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He has since lost track of the people in his past.

Motivation: To prove his worth to the world; and regain custody of his daughter

Flaws: Impulsive. Bonds: Family, Slave, Enemies. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Norman Hackney, Male Human Rogue 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)5 (-3) 12 (+1)8 (-1)
Skills Performance +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Cory Astley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black cloak and cross-gartered blue stockings. His golden hair is knotted and matted. His amber eyes dart from person to person.

Personality: He is a hateful person. He taunts others and blames them for his problems. Flattery will make him almost putty in your hands.

History: From birth he was tutored by a cruel and relentless mentor. His divine abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Selfish. Bonds: Mentor. Occupation: Baker

Voice: Creaky witch voice

Attributes [hide]

Cory Astley, Male Human Sorcerer 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 9 (-1)18 (+4) 11 (+0)16 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Ignan, Dwarven, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14663000000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Henry Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His head has been shaved. He wears an eyepatch.

Personality: He is extraordinarily eccentric. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Henry took refuge in the old dungeon and found the beat up trident and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Ugly, Insane, Fearful. Bonds: Rich, Nature. Occupation: Barber

Voice: Draws out vowels

Attributes [hide]

Henry Hartford, Male Human Rogue 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)14 (+2) 10 (+0)17 (+3)
Skills Intimidation +5, Nature +4
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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