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NPC Generator

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Advanced [show]


Norman Heiser, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. His blonde hair is drawn into a tight pony tail with a skull scrunchie. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He never wears the same outfit twice, unless he absolutely has to.

History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He'd like to take his coworkers down a peg; and wants his loneliness to end

Ideals: Artistic. Bonds: Job, Rich, Has a crush. Occupation: Barber

Voice: Draws out vowels

Attributes [hide]

Norman Heiser, Male Human Monk 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 69 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 18 (+4)12 (+1) 12 (+1)14 (+2)
Skills Athletics +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +6

Possessions: 600 gp.


Social Check DCs


Conrad Everly, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a brown shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His white hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a xeno-phobe, disliking non-Humans.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 15th year, his parents were killed by a gnolls raid, leaving Conrad alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Conrad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and he wants revenge against gnolls

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Slave, Enemies. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Conrad Everly, Male Human Sorcerer 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)10 (+0) 11 (+0)10 (+0)
Skills Nature +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Eye agate (9 gp). Blue star sapphire (600 gp). Silver pearl (130 gp). Rock crystal (80 gp).


Social Check DCs


Balimaar Ramsey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear ponchos typically of a light tan in addition to tight pants. He has no hair. He has a dull look in his hazel eyes.

Personality: He is calm most of the time but flees social interaction. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He has achieved small success as a Stylist.

Motivation: He is unsatisfied with his job; and find a way to reverse the transformation of his sister

Flaws: Ugly, Shy, Disease. Bonds: Poor, Family, Job. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Balimaar Ramsey, Male Human Barbarian 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Diggory Graham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, grey cloak. His silver hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He has always had a great fascination with Human culture. Further he is a bit of a stoner and is frequently out of it.

History: Born in the north to a Shipwright, Diggory learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He struck the Shipwright job and began his own company from there.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Racist, Addict. Bonds: Immigrant, Job. Occupation: Shipwright

Voice: Scandinavian accent

Attributes [hide]

Diggory Graham, Male Human Druid 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)13 (+1) 9 (-1)8 (-1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp.


Social Check DCs


Heward Graeme, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He dresses well, typically a more casual-formal manner. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His gray eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Heward was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother

Flaws: Antagonistic, Secretive. Bonds: Attractive, Family, Military. Occupation: Barrister

Voice: Aggressive tone

Attributes [hide]

Heward Graeme, Male Human Warrior 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 120 pp.


Social Check DCs

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