Trym Everleigh, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft pastel waves gently in the breeze. He has a long blonde beard with little hanging trinkets. He is baby faced.
Personality: He dislikes all the random violence that takes place in the north. He has all his life been fascinated with writing.
History: From birth he was tutored by a cruel and relentless mentor. He has had some formal writing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 12000 sp. 1 Minor magic item.
Lance Ogden, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He prefers to wear violet pants and tee shirts. He has a brown handlebar mustache and slicked back brown hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He is irascible and easily irritated. He uses divination through singing.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Lance took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Lance and his spouse have recently divorced.
Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Antagonistic. Bonds: Military. Occupation: Doctor
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 500 gp. Deep blue spinel (500 gp). Bloodstone (60 gp).
Shane Barclay, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a fancy brown suit. His chestnut hair and beard is wavy and long. He wears crescent spectacles with a black brim.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a Cook, his mother struggled to pay the bills. A gifted student he started as a Cook, but he got bored and became a Tailor. He struck the Tailor job and began his own company from there.
Motivation: To end his boredom; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Shy, Mundane. Bonds: Attractive, Poor, Job. Occupation: Tailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 400 gp. Alexandrite (600 gp). Sardonyx (80 gp).
Ralf Shelly, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large violet jacket. He sports a flattop hair cut. His eyes are likewise blue.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.
History: He was born in the west. A few years later when the east was not economically sound they moved to his current location. Recently the stress of being a Gardener has made it difficult for him to sleep.
Motivation: To unite with his sister; and to be a barber again
Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Immigrant, Family. Occupation: Gardener
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp.
Gerald Denholm, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a green shirt with thin yellow vertical stripes and brown pants. His black hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to make people angry or surprised. He is able to make almost anything out of random pieces of junk.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Military, Family. Occupation: Miner
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. Eye agate (11 gp). 1 Minor magic item.
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