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Advanced [show]


Roger Barlow, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an entirely tan suit with grey socks and a vest with buckled shoes. His hair, while still mostly red, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a brothel owner, Roger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Roger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Roger Barlow, Male Human Monk 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Kody Langston, Male Human [Permalink]

Personal [hide]

Description: He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his shortspear. He is portly but not overly obese. He wears his brown hair up in a very large beehive style do. His eyes are amber.

Personality: He never swears and excessively uses polite adverbs when speaking. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: Kody was born in the west. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Miller like his mother before him.

Motivation: Expand his business; and wants to have a good time and be beloved

Ideals: Optimist, Persistence. Flaws: PTSD. Bonds: Job. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Kody Langston, Male Human Cleric 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. Smoky quartz (30 gp). Pink pearl (120 gp). Moss agate (8 gp).


Social Check DCs


Balimaar Coombs, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and pastel handkerchief worn on his left side. He is portly but not overly obese. His chestnut hair is greasy and uncared for. He has a dull look in his brown eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now travels the world, in search of power and loot.

Motivation: His relatives are trying to arrange a marriage; and he desires power and/or immortality

Flaws: Ugly, Shy. Bonds: Religious, Adventurer, Job, Family. Occupation: Baker

Voice: Spits and sputters

Attributes [hide]

Balimaar Coombs, Male Human Commoner 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)11 (+0) 9 (-1)8 (-1)
Skills Religion +2, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2 Smokesticks. 1 Holy water.


Social Check DCs


Frederick Ryley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear yellow clothing when he does not wear armor. His brown hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is an amazing painter.

History: Frederick was born in the west. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He has drifted from career to career and currently works as a Butcher.

Motivation: To get a good night's sleep; and balancing his hectic life and new butcher responsibilities is difficult

Ideals: Gifted, Persistence. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Butcher

Voice: Soft and mumbly

Attributes [hide]

Frederick Ryley, Male Human Warlock 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp. Large well-done wool tapestry (600 gp).


Social Check DCs


Guy Lindsey, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tattered old clothes. His silver hair is knotted and matted. His hazel eyes dart from person to person.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. In his 14th year, his parents were killed by a giants raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He desires power and/or immortality; and many giants want him driven away

Flaws: Ugly. Bonds: Poor, Enemies, Adventurer, Military. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Guy Lindsey, Male Human Ranger 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)7 (-2) 12 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Darkwood Buckler.


Social Check DCs

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