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Advanced [show]


Gerard Copeland, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and is generally well dressed albeit a few years behind the times. His right leg appears badly burned and disfigured. His black hair is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Gerard Copeland, Male Human Wizard 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)14 (+2) 11 (+0)8 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Kyle Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long auburn hair kept up in a rat tail. He has a tattooed face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to make almost anything out of random pieces of junk.

History: He was born to loving parents in a slum to the north. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Poor, Adventurer. Occupation: Servant

Voice: Sore throat, cough

Attributes [hide]

Kyle Lincoln, Male Human Cleric 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)7 (-2) 18 (+4)12 (+1)
Skills Arcana +0, Stealth +5
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 1 Good lock.


Social Check DCs


Trym Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). He keeps his brown hair in a pixie cut. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Painter. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the west to a Painter, Trym learned a great deal about his father's area of expertise. A freak accident while working with his Bounty Hunter father left him crippled. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: To be a Bounty Hunter again; and many gnolls want him driven away

Ideals: Gifted. Flaws: Disease. Bonds: Job, Enemies. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Trym Kitchur, Male Human Warlock 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Insight +5, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 7000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Clerebold Haley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His blonde hair and beard is wavy and long. He has several tiny topaz earrings on each ear.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Cartwright business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Clerebold Haley, Male Human Warrior 9
Medium (5'4") Human, Lawful Good (CR 9)
Armor Class 8
Hit Points 76 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)10 (+0) 16 (+3)13 (+1)
Skills Animal Handling +6, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2

Possessions: 1200 gp.


Social Check DCs


John Reed, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears bulky tan painted plate armor. His chestnut hair is cut short. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is fixated on the number 78. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the north, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Flaws: Insane. Bonds: Poor, Attractive, Immigrant, Military. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

John Reed, Male Human Barbarian 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 11 (+0)7 (-2)
Skills Investigation +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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