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NPC Generator

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Advanced [show]


Bernard Stanton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears a fancy brown suit. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. Bernard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Bernard studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes; and a strong sense of loyalty to human people

Ideals: Gifted, Impeccable. Flaws: Shy, Hedonist, Racist. Bonds: Attractive. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Bernard Stanton, Male Human Cleric 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)14 (+2) 16 (+3)12 (+1)
Skills Deception +3, History +4
Senses Passive Perception 13
Languages Common, Sylvan, Ignan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 500 gp. Alexandrite (900 gp). Tourmaline (60 gp). 1 Minor magic item.


Social Check DCs


Alexandre Home, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His moppish red hair is in a traditional bowl cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.

History: He was born the only child of a wealthy merchant. When Alexandre reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and to end his boredom

Ideals: Entrepeneur. Flaws: Disease, Mundane. Bonds: Military. Occupation: Seamstress

Voice: Slow speaker

Attributes [hide]

Alexandre Home, Male Human Monk 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)5 (-3) 8 (-1)16 (+3)
Skills Insight +2, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 300 gp. Blue sapphire (1000 gp).


Social Check DCs


Conrad Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a grey and black robe with the hood down. He wears a top hat to cover his moderate length red hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the south. His mother was a soldier and died while he was still young. Conrad was left his mother's suit of armor and trained in its use and care. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Fearful. Bonds: Military, Immigrant, Job. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Conrad Heiser, Male Human Rogue 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)17 (+3) 15 (+2)10 (+0)
Skills Nature +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Auran, Orc, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. Citrine (30 gp). Amber (60 gp). Citrine (30 gp). 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools.


Social Check DCs


Anthony Badger, Male Human [Permalink]

Personal [hide]

Description: An older man who is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze, he is not a threatening figure. He is bald on top and has large silver tufts of hair around his ears. His blue eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the west, but his parents moved at a very young age to the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Flaws: Ugly, Shy. Bonds: Rich, Immigrant, Military. Occupation: Gardener

Voice: Boston accent

Attributes [hide]

Anthony Badger, Male Human Warrior 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 62 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)9 (-1) 11 (+0)16 (+3)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: Large well-done wool tapestry (200 gp). Silver ewer (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Altham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he usually wears his blue robe and has his longbow always slung over his shoulder. His auburn hair, when down, is lengthy. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Tailor

Voice: French accent

Attributes [hide]

Thomas Altham, Male Human Fighter 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. 1 Darkwood Shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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