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NPC Generator

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Advanced [show]


Alex Stafford, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His hair is chestnut, silky, and of moderate length. This blue eyed northerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Flaws: Antagonistic, Disease. Bonds: Attractive, Rich, In love. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Alex Stafford, Male Human Bard 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 17 (+3)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Infernal, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. Violet garnet (800 gp). 1 Masterwork Thieves’ tools. 1 Healer’s kit.


Social Check DCs


Godfrey Kendall, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses like a well dressed Miner does and is in decent physical shape. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Godfrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his father. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better kind of golem.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Extrovert, Fighting. Bonds: Job, Adventurer, Nature. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Godfrey Kendall, Male Human Rogue 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)15 (+2) 15 (+2)11 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Randal Dryden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears blue cloth garments or leather armor. His auburn hair is matted, messy, and big. His gray eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. A gifted student he started as a Roofer, but he got bored and became a Jeweler. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A deep hatred of gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Ugly, Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Randal Dryden, Male Human Cleric 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)17 (+3) 10 (+0)12 (+1)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Abyssal, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2200 sp. Red garnet (120 gp). Blue quartz (9 gp). Violet garnet (400 gp).


Social Check DCs


Ernest Coombs, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. His blonde hair is drawn into a tight pony tail with a skull scrunchie. He has a dull look in his amber eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Ernest was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Attractive, Rich, Job. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Ernest Coombs, Male Human Monk 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 7 (-2)17 (+3) 10 (+0)13 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Alex Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His blonde hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. The war was a terrible time for him, and Alex does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born at the edge of vast mountains. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Alex Brandon, Male Human Monk 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)10 (+0) 11 (+0)13 (+1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 300 gp. Golden pearl (140 gp). Red garnet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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