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NPC Generator

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Advanced [show]


Adelard Kendal, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a robe, a symbol of death around his neck, and a mace on his belt. His hair is brown, silky, and of moderate length. His eyes are blue and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Adelard was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: An old rival family wants him found; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Bonds: Attractive, Enemies, Family. Occupation: Bowyer

Voice: High pitched, excited

Attributes [hide]

Adelard Kendal, Male Human Rogue 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 7 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)7 (-2) 15 (+2)13 (+1)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Justin Tickle, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He tends to wear a black poncho over his likewise colored trousers and shirt. He wears his blonde hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Justin hails from a village terrorized by brigands. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Bonds: Attractive, Slave, Enemies, Immigrant. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Justin Tickle, Male Human Warlock 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)12 (+1) 9 (-1)7 (-2)
Skills Perception +1, Persuasion +0
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 200 gp.


Social Check DCs


Rolf Dalton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no hair. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Rolf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Rolf hails from a village terrorized by dire rats. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: He wants revenge against dire rats.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Mentor, Enemies. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Rolf Dalton, Male Human Expert 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 14 (+2)9 (-1) 15 (+2)18 (+4)
Skills Deception +7, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 900 gp. Violet garnet (1000 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Copeland, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair and beard is wavy and long. His eyes are likewise green. His teeth are white and perfect.

Personality: He loves telling others what to do and how they should feel about things. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Randal took refuge in the large cave and found the beat up spear and armor he uses now. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him.

Ideals: Opinionated, Impeccable. Bonds: Attractive, Military, Nature. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Randal Copeland, Male Human Aristocrat 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)17 (+3) 10 (+0)13 (+1)
Skills Arcana +5, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin, Orc, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Freshwater pearl (9 gp). Bloodstone (80 gp).


Social Check DCs


Raymond Conway, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tan leather gloves, a tan jacket, and tight pants. He has a blonde handlebar mustache and slicked back blonde hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves singing and to teach people singing more than just about anything. He feeds upon the attention of others.

History: Born to a Shepherd, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered singing. He's since become an addict/alcoholic.

Motivation: To be a Shepherd again; and further expansion of business

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Poor, Job. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Raymond Conway, Male Human Commoner 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 40 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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