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Advanced [show]


Anselm Leighton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a deerstalker hat to cover his moderate length white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is an amazing painter.

History: Born to a Adventurer, his mother struggled to pay the bills. Cursed with lycanthropy at a very young age, Anselm has worked very hard to control his curse. He was granted necromantic powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Poor. Occupation: Bather

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Leighton, Male Human Warrior 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Roland Byron, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He has no hair. His amber unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Logical. Flaws: Ugly, Disease, Antagonistic. Bonds: Immigrant. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Roland Byron, Male Human Wizard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)15 (+2) 16 (+3)14 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp. 3 Alchemist’s fire. 3 Antitoxin. 1 Everburning torch.


Social Check DCs


Kyle Stanton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of longswords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is short and auburn. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Impulsive, Antagonistic. Bonds: Attractive. Occupation: Cook

Voice: Rolls R's

Attributes [hide]

Kyle Stanton, Male Human Sorcerer 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 30 pp.


Social Check DCs


Charles Kimberly, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His skin is also unnaturally pale. His chestnut hair and beard is wavy and long. He has hazel eyes and a red hat with a brown feather.

Personality: He can speak with the recently deceased. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted. Flaws: Ugly, Addict, Disease. Bonds: Nature. Occupation: Beggar

Voice: Speaks with a cold

Attributes [hide]

Charles Kimberly, Male Human Warlock 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 1 Minor magic item.


Social Check DCs


Anselm Hastings, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in tan turtlenecks beneath a blue coat with white slacks. He has shaved his head bald. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with finding treasure.

History: A powerful necromancer made him what he is. His childhood dream was to be a Server, but he was a colossal failure. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Justice. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

Anselm Hastings, Male Human Paladin 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 pp.


Social Check DCs

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