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NPC Generator

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Advanced [show]


Conrad Oakley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is dressed in a clean blue cloak covering his clean studded leather. His skin is also unnaturally pale. He keeps his black hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Terse, Depressed. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Conrad Oakley, Male Human Expert 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +5

Possessions: 200 gp. Deep blue spinel (400 gp). Obsidian (8 gp). Fire opal (1000 gp).


Social Check DCs


Gerald Marleigh, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely brown suit with black socks and a vest with buckled shoes. His brown hair is singed and shortened. His eyes are likewise green.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Gerald Marleigh, Male Human Commoner 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 9 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)15 (+2) 12 (+1)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 100000 cp. Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Nash, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an entirely black suit with brown socks and a vest with buckled shoes. His golden hair is slicked back into a classic pompadour. His eyes are violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.

History: He was born in a small desert village. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels threatened by others; and obtaining odd cultural human artifacts is his passion

Flaws: Lazy, Fearful. Bonds: Job, Nature, Adventurer. Occupation: Farmer

Voice: Deep voice with rolling R's

Attributes [hide]

Gerard Nash, Male Human Commoner 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Medicine +5, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a feathered hat to cover his moderate length white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has all his life been fascinated with dancing.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is content

Ideals: Fighting, Athletic, Artistic. Flaws: Mundane. Bonds: Attractive. Occupation: Performer

Voice: Hollow voice

Attributes [hide]

Lance Bentham, Male Human Warrior 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 5 (-3)14 (+2)
Skills Animal Handling -1, Stealth +3
Senses Passive Perception 7
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Jocelyn Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears just a green suit. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a xeno-phobe, disliking non-Humans.

History: He comes from a rich eastern family. As a young adult he joined a group advocating for an improvement in Human conditions. He now mingles about in high society.

Motivation: He has money and likes to spend it; and human compassion

Ideals: Athletic, Impeccable. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Jocelyn Hayhurst, Male Human Druid 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. Sardonyx (40 gp).


Social Check DCs

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