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Advanced [show]


Anselm Sharps, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. His hair, while still mostly brown, has prominent grey streaks. His amber eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Anselm will drive conversation. As long as the job gets done he does not care how it got done.

History: He was born several months after his mother was called into army service. When Anselm reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Body Guard for hire.

Motivation: He is greedy; and to be a sage again

Ideals: Extrovert, Professionalism. Bonds: Attractive, Military, Job, Rich. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Anselm Sharps, Male Human Ranger 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)11 (+0) 11 (+0)13 (+1)
Skills Nature +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2800 sp.


Social Check DCs


Frederick Abram, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a flattop hair cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Addict, Selfish, Insane. Bonds: Poor. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Frederick Abram, Male Human Aristocrat 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Gomory Melancon, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is also unnaturally pale. He has done his best to style his blonde hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He will rave to anyone who will listen. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tanner arts, while his father instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Slave, Rich. Occupation: Tanner

Voice: Eastern European accent

Attributes [hide]

Gomory Melancon, Male Human Sorcerer 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Arcana +4, Medicine +6
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 900 gp. Silver comb with moonstones (400 gp). Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item.


Social Check DCs


Wymar Sheldon, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Wymar grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.

Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Terse, Depressed. Bonds: Attractive, Adventurer. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Wymar Sheldon, Male Human Fighter 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 31 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 6 (-2)14 (+2) 13 (+1)6 (-2)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Thackeray, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears just a grey suit. His whole body is exceptionally muscular. He keeps his chestnut hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Abrasive and pushy, he has a hard time making friends. He is a logical person and will generally grow upset if things defy logic and science.

History: He is a Lycanthrope in disguise. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Bookbinder

Voice: Shortens vowels

Attributes [hide]

Peter Thackeray, Male Human Cleric 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 gp. Red garnet (140 gp). Smoky quartz (40 gp). Deep blue spinel (400 gp). Lapis lazuli (8 gp). 1 Minor magic item.


Social Check DCs

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